Dust Warfare - Force Builder
Faction: Allies ( 300 / 300 )
--- Elite Platoon (152)
Upgrade: Air Drop (5)
Command Section: Rhino (22, Hero)
1st Section: "The Hammers" Heavy Ranger Assault Squad (28)
2nd Section: "Tank Busters" Heavy Ranger Tank Hunter Squad (35)
3rd Section: "Grim Reapers" Heavy Ranger Attack Squad (30)
Support: "Crack Shots" Sniper Team (12)
Support: LAW M1-A "Wildfire" (20)
--- Elite Platoon (148)
Command Section: Ozz 117 (23, Hero)
1st Section: "The Hammers" Heavy Ranger Assault Squad (28)
2nd Section: "Tank Busters" Heavy Ranger Tank Hunter Squad (35)
3rd Section: "Grim Reapers" Heavy Ranger Attack Squad (30)
Support: "Crack Shots" Sniper Team (12)
Support: LAW M1-A "Wildfire" (20)
Rhino&Hammers and Ozz117&Hammers against Tanks and S3 infantry, Tank Busters x 2 do the same if Hammers die too fast. Grim Reapers x 2 take care of aircraft and S2 infantry, Wildfire do the same if Grim Reapers without heroes die too fast. Sniper team x 2 put suppression, if they die too fast , Wildfire put suppression from 24". What do you think guys ?