Hello everyone!
Ok, so I'm fairly certain this has been discussed before, but the search engine hates me (I actually think it was trying to kill me). After some manual searching (with no luck) I have decided to start this topic!
So, my Salamander player decided to get his hands on a Stormbolter; an awesome weapon all around! To do some more damage vs. hordes and to complement our Lascannon totting Devastator, the Salamander decided to requisition some Metal Storm Rounds.
Now, during their next battle the Salamander decided to fire his Storm Bolter at a rather large horde of charging Ork boyz, and did significant damage to them with his first volley. We were all pretty amazed! However, I wanted to make sure we did it right, because it seems very powerful vs. hordes (which, I guess, is the meaning of Metal Storm Rounds).
The Salamander's BS is 44, and with some additional bonuses goes up to 64. He fires semi-auto, adding a additional +10%. The Orks are 70 meters away, so no modifiers for range. The horde is Massive, giving a +30% to the roll. The horde ran in the previous turn, giving the Salamander a -20% penalty. The total BS adds up to 84%.
The Salamander rolls his dice and gets 40, giving him three hits (40, 60, 80). The Stormbolter counts all hits as two hits (due to the storm ability), making the hit total go up to six. The metal storm rounds adds Blast (2) to all hits, bascially doubling all hits (vs. hordes)and makes them go up to 12. At the end, the explosive damage adds +1 magnitude damage to the horde (not affected by Blast or Storm). This adds up to 13 damage.
Is my thinking correct? Did I miss anything or got anything mixed up?
Thanks in advance!
David