GM Eyes only : Adaptation of Riders of the Maelstorm

By aljovin, in Star Wars: Edge of the Empire RPG

We've ran the first 2 adventures, and we're ready to run through another one. I'm thinking of using the Riders of the Maelstorm and modify it for the EotE game.

Of course, some updates needs to be made, first off : The PCs are not Rebels, so I was thinking of having Ota (from the Long Arm of the Hutt) send them to retreive information for him from Dagger. The Rebel Base would be a refuge for wookies that have evaded the Empire. We have a wookie in the group, so he'll be the one who knows about the refuge on the planet.

I haven't finished reading the adventure, but I don't see anything else that would have to be changed. Anyone has played the adventure who would like to share some pointer as to areas to improve on the adventure? Since I have to modify some elements, it would be easy to apply some modifications, if required.

Once I'm done converting the adventure, I can probably post the updates (not the whole adventure, but just the updates to apply), if there is interest.

I would be interested in hearing how it went and seeing the updates

E

Would love to see the updates.

Garrett