Just played Scenario 2 and won. Here is an after action report.
Beginning of game. Entered Scenario 2 with 7 clue tokens at bank. After some discussion we decided to use the exact same characters from scenario 1 and keep them for as long as the scenarios allow.
For opening strategy we had a choice, work to seal 6 gates, or work to close 8. (number of players +4) For a 4 player game or lower, closing looks like the best bet. For 6 players or more, I would have gone with sealing. Also, if you close the gates, you keep your clue tokens. This is good just in case these tokens carry over to scenario 3.
Each Player had a strategy for the game. I had Michael McGlen with Calvin, and I decided to be on monster patrol. With Michaels powers the Icy winds did not affect him and he could wander the streets better. Jenny Barnes started buying equipment at the general store. After 2 turns she got a Tommy gun too. Ashcan Pete and Joe Diamond started Jumping into gates as soon as they could.
Hardest part was when 3-4 high level monsters were roaming the streets in the Middle of the board, making an effective roadblock that Michaels Tommy gun could not blast through. (Curse you Physical Immunity). "Ashcan" Pete found a way around the roadblock, by going to the police station and deputizing himself. With the Police Wagon he could move wherever he wanted and bypass the monsters completely.
Terror track only got to 2. Doom Track got to 9. A mystic Environment that added +1 to difficulty of closing and sealing gates was in play for most of the game. With the way the rules for Ithaqua were worded, we decided that weather environments were discarded, and they did not replace the current environement. So the mystic Environment was never replaced.
FInally won by closing 8 gates, Kudos go to Ashcan Pete for closing 3 Gates. (Espcecially since he only closed one last time)
Gaming Oddities...
4. Joe Diamond: Private Investigator spending half the game without a clue. (or clue tokens)
3. Jenny Barnes blasting away with a Tommy Gun. (Michael McGlen was impressed)
2. Michael McGlens opening skill card made him an Expert Occultist. ("durrr.. Okay Mugsy.. whatever you say")
And finally...
1. "Ashcan" Pete: Deputy of Arkham