So, I realize that this is the beta, and that force users aren't supposed to be a big deal right now. That's cool. I just tend to muse a lot in my work and I want to throw some ideas out there. If people agree or disagree with the appropriateness of these powers please say so.
So my first thought is to expand the move power with a third pair of columns.
These columns allow for a blast of kinetic force blast and various alterations and modifications.
row 2, columns 5 & 6 strength upgrade: Force Blast; Activation: O; make a discipline contest using the same difficulty as a ranged light attack. base damage: 5; Crit: 4; range: Short; For every additional O spent, increase damage dealt by 2.
Further upgrades up the rows would increase the range, add a "knockback" quality, a blast quality, and burst style power, and even a grip branch
Also, I'm thinking a basic darkside power, something that might add a boost die to a combat skill check, with expansion columns for a corruption/wound style power, a rage power, a hatred power…
besides "i don't think it's needed at this point" do people have ideas for scaling, bench marks for damage/effect, other thoughts?