GM Chris said:
we have to remove our minds from the "d20 mindset" where we only control our own player's actions mathematically and perhaps add a bonus to another player. It's… well… "deeper" than that. Each player's rolls collaboratively tell the story, in all aspects.
This bears repeating/emphasising. One of the things that really struck me with EotE was how the players collaborated a lot more than in Saga. Whereas previously the groups success was largely determined by the aggregate of individual successes, in EotE there was a lot more "I can't think of a good way to directly use this advantage/triumph, but I'll use it to set something up for another character".
That's a good thing IMO, and fits the vibe of SW well.