Hi, I would like to know from you, dear veterans of the old hammer, how to carry out sessions for players who have decided to serve the dark gods. Mainly I'm talking about the connection Core book 2nd edition and the Book of Warpstone. Let's say that I have in the team: Norsmen-Gladiator, Sorcerer, and rogue. The whole team decided to develop their characters so that in the end slowly enter the path of Chaos and mutate your body, etc. Mainly I'm talking about
- How to make sense of these characters to the world? Where are they to start? In Kislev on the border with the northern barbarians mountains or maybe in the lands near the Mideenhaimu? Some suggested the campaign for such players who are Chaos. Say how to link them with cults such as "Crimson Skull"?
- How to mix killing and raids with intrigue ?
- The most important campaigns. Suggested campaigns that feel dark conspiracy and intrigue deities. Any suggested fan campaign or meaby normall modifed compaign ?
- A common theme for the players, especially when everyone else wanted to be a cultist god. How to campaign for the player, how to direct the fate of the players to jointly acquire power, but also the respect of the gods?
( I mean how to lead the team of chaos who serve another gods ? How to connect them ? We all know that Khorne and Slanesh is simply impossible, but what with team Khorne + Tzeentch + Nurgle or Khorne + Nurgle or Slanesh + Tzeentch ? ).
*Tzeentch and Nurgle are hate each other but they dont order they servers to kill each other. So simply they can co-op. Or meaby not ? Are you have any suggestions ?
*Khorne and Tzeentch. The Cult of the Crimson skull are deadly warriors who don't raids for fun and informing all Imperium HEY ! WE ARE HERE ! COME TO KILL US WITCH HUNTERS ! These are warriors who planing and then killing. Tzeentch are not only magic. Those are too warriors who planning and changing the fate of the others.
And much, much more, needs advice, details and information about this as I forgot to mention.
Yours.