We’ve been using some of these action cards for ‘Cat’ in the adventure series ‘Cheap Tickets’. The familiar is played almost as an NPC, with ‘suggestions’ as to what she’ll do from her master based upon her obedience (1 skill dice per point per point of obedience v. difficulty - she’s currently on 2 [and may well stay that way!]) - cards etc are not really very balanced, but they‘re a lot of fun, and my players seem to enjoy the chaos that she produces - also useful for driving the plot; finding things, befriending children, fighting dogs, disappearing, etc. The action cards were provided free as basically cat is a pretty crap familiar - 1 xp to find her, then I add action cards as the fancy takes me (‘Spray’ and ‘Mad-Half-Hour’ have been requested). Conservative side is for success, reckless for failure, and I tend to load the rolls with fortune/misfortune depending on circumstances and my mood - the rain at Stromdorg (TGS) was a particular pain for the players.
Oh yes doubtless these rules will get updated - suggestions welcome
https://dl.dropbox.com/u/38061860/cat/Catseyes.eon
https://dl.dropbox.com/u/38061860/cat/Lick%20arse.eon
https://dl.dropbox.com/u/38061860/cat/Slash.eon
https://dl.dropbox.com/u/38061860/cat/Sneak.eon