venkelos said:
One supposes. I seem to remember reading in the last 16 pages possible plans to remove Breach, since they seem somewhat hellbent on making lightsabers "just another weapon", rather than a "swiss army ALL OF IT of twinks". In that case, having Pierce was better than nothing, even if lesser than Breach. Having both as equal options in said Talent, yeah probably dumb, but I can only say oops.
The removal of Breach from lightsabers was an admitted "oops!" by FFG courtesy, and all further updates (Weeks 4 thru 6) list them has having Breach, and there's been no official movement on FFG's part to remove the Breach quality in later updates. So far, the only change to lightsaber has been the removal of Defensive and Deflection qualities; the thing still crits like nobody's business, with a decent roll being able to score an additional +20 on that Critical Hit result on top of the Vicious 2 quality, plus Soak is pretty much meaningless. And the removal of Defensive and Deflection just paves the way for a Jedi specialization talent to add those qualities back in, making part of the lightsaber's awesomeness be due to the skill of the person wielding it rather than the Classic D&D route of "a character is only as awesome as their magic items," and let's face it, in Star Wars, a lightsaber is about as close to a magic item as you're generally going to find.
As for making the weapon "difficult and dangerous to use," some of that could very well tie back to WEG, where if you failed the basic attack difficulty by 10 or more, you wound up hurting yourself. Personally, I don't care for it as it adds an extra and frankly unnecessary level of complexity, but it's not exactly a brand-new idea either. As is, lightsabers are difficult enough to use because of the lack of an official combat skill, leaving most players with using just their Ability Dice.
And in all seriousness, maybe you are the one that needs to get over your bias towards a game and setting that is specifically not about Jedi, and right from the outside said that it wasn't going to be about Jedi.
After all, WEG did booming business for years with nary a peep about Jedi, and quite a few old-time gamers have some very fond memories of WEG adventures, back before Star Wars gaming became "all about teh Jediz!" We've had two separate game systems (OCR/RCR and Saga Edition) where if you weren't a Force-user, you could get left in the dust pretty quick if the ones playing the Jedi/Force-user PCs were power-gaming assholes.
Maybe it's time for a change in perspective, to veer away from Jedi being the only characters that "really matter" in the game, and letting the other folks shine for a change. One of the great strengths of the Original Trilogy was that it was an ensemble cast, with everyone able to contribute to the overall success of the Rebellion, where one of the larger complaints about the Prequels was "if you weren't a Jedi, you pretty much didn't matter," a fate that befell even Amidala, going from an active leader figure in TPM to a walking incubator in RotS, with most of her really good scenes ending up on the cutting room floor. Yes, it was Luke that took out Emperor by giving Anakin the impetus to redeem himself, but Luke didn't do diddly in terms of taking out the Endor Shield Generator or blowing the 2nd Death Star. Hell, the best **** starfighter pilot from the Rebellion Era onwards (Wedge Antilles) isn't even remotely Force-Sensitive.
Again, this is coming from a guy whose favorite character in the Original Trilogy was and remains to be Luke Skywalker, so I'm the last person that could be called "anti-Jedi." I just don't see the need for full-blown Jedi Knights or even multiple Jedi specializations at this stage in the game's development. The canon (movie and EU) has established that properly-trained Jedi are a rare and unusual thing, not dime-a-dozen like the post-combat-upgrade days of Star Wars Galaxy had where anyone and their grandma could be a Jedi if they wanted to.
I doubt any of the above is going to change your tune, but it might be something to consider instead of presuming that Jay Little and his crew as strong an anti-Jedi bias as Karen Traviss has a fangirlish crush on Boba Fett and all things Mandalorian.