Lynata said:
As for the EU, I'd recommend giving it a chance. Just like with any tie-in faction, some of it stinks, but there's a few real gems to be found. Like that comic ("To the Last Man") which is basically a Star Wars version of the movie " Zulu ". Good stuff.
Something I absolutely loathe about the EU is how writers seem to have a tendency of one-upping each other with regards to the Force. In the movies the most powerful jedi in the galaxy require their full concentration to move stuff around or shoot lighting. In the EU, the Force can brainwash whole planets, raise the dead, transform people into slobering mutant monsters and more, and then there's stuff like the god-awful Power of the Force games in which the main character practically juggles Star Destroyers with his mind.
Lynata said:
It's certainly a minor thing; they just add up when you keep looking. Vostroyans also recruiting firstborn daughters instead of just sons, Storm Troopers being assigned to normal squads, any and all las weapons having power settings, …
But that's still nothing compared to the changes made to the Deathwatch, or the introduction of "civilian/mortal" weapons - those things can really change the perception of an entire faction, which is when I start considering it major. Some, or in these cases
a lot
of people will prefer that to the original vision, but it still ends up splitting the fanbase.
Vostroyan First Daughters or attached Storm Troopers are the kind of things FFG have done for the game's sake. After all, ever since Dark Heresy the RPG series have massively downplayed how patriarchal the Imperium is. Mixed regiments do exist in the Guard, but they're rare and most commanders consider them a bad idea, but FFG expects both female and male players to want to play the game, so mixed regiments it is, Also, the lasguns assigned to the Guard in the Spinward front have variable settings, but nothing states that every lasgun in the galaxy does, and indeed most lasguns from the other games don't.
Regarding to the "mortal weapons", as you may have gathered by now I don't mind about that at all. When Deathwatch came out it just confirmed what I had always suspected: that the Adeptus Astartes get the very best gear in the Imperium, since they're the very best in the Imperium. And speaking of the Deathwatch, I don't see why you claim that they were vastly changed compared to how they were before. To me they're still the armed branch of the Ordo Xenos, organized in relatively small and versatile kill-teams. They have their own command structure like the Grey Knights or the Sisters of Battle do, but the Inquisition is still the one calling the shots.
Care to elaborate?