I apologize if a thread already exists for this, but I did a search which came up empty. So either the search engine is broken or there are no posts about this. This question works off the idea of using the current errata for Devs and optional weapon damage in case it makes any difference.
Regards to horde damage, a frag missile does 2D10 X Blast (5) Devastating (1)
So, it is blast which means and I quote "A Blast weapon that hits a Horde hits a number of times equal to its Blast value" So, Blast (5) means it hits 5 times. Devastating does "If a target is a Horde, it reduces its magnitude by a number equal to the number in parenthesis every time it is hit by this weapon." Now, since it only has Devastating(1) it does not really do anything sine 5*1=5. After everything is said and done, X type damage causes 1 addition hit. So thats 6 damage to a horde and +1d5 if you are a Dev
Then we move on to Metal Storm rounds. A Dev uses a Heavy bolter (HB). He scores 5 hits. Metal Storm rounds have the Blast (2) quality so every hit in fact causes 2 hits to a horde. That doubles the damage to a horde up to 10. Add in the X damage and you are up to 11. Add in that 1d5 for being a Dev.
Does that look about right?