I seem to be having a VERY hard time with the "social" aspects of the game. What I find, in my inexperience and lack of skill, are the players and I quickly dissolving the "social" cards and winding up in pure story mode.
any suggestions as to:
1. Keep the room to room wandering ( Eye for an Eye btw) from getting into that " new room> observation check, >new room>observation check, new room>observation check etc. mode ???
2. I have rank 1 PCs that only have 1 or 2 "social" cards, how do I keep them "using" their "social" actions, maneuvers, stance adjustment etc. …. I find the combat side of things easy to control, but it seems to fall into story only mode with an exception here and an exception there when it comes to investigating the lodge and the grounds,….
Any help would be greatly appreciated,…
Thanks,………