Powerlevel Big Mek

By vogue69, in Only War Beta

The Big Mek is about half as tough as the Nobs. Shouldn't he have the stats from the Dok?

vogue69 said:

The Big Mek is about half as tough as the Nobs. Shouldn't he have the stats from the Dok?

Ork's profiles are in big need of change. There is no reason that Stormboy should have different stats than other Boyz. So all Boyz should have unnatural T of 2 and identical number of wounds. All Nob like Orks including Weirdboy or Big Mek should have unnatural T of 4 and similiar number of wounds. Why Weirdboy has 34 wounds [it makes him better than NPC Ogryns, and it does not matter that NPC Ogryn W/T/S stats are also silly]?

All the profiles in the book need work.

Agreed. Those Ork stats are wonky as hell.

Not that I disagree a Mad Dok shouldn't be "Ded 'Ard" compared to anything but the Bosses, after all, these guys SCARE even the other Orks. But yeah, he's tougher than the Master level opponent in the adventure.

I'd suggest all Orks should start at a base 35-45ish S, 45 T - and have an Unnatural T of 2… And onwards from there, with Unnatural S being an early get for anything not a Basic Boy. Because really, base boys are tough, and sorta strong, but not that far beyond a normal human in the Fluff. Obviously the more advanced the Ork is, the more Unnatural S and T it should have. As well as Size buffs to Hulking at a certain point.