Hi,
I was trying the Regiment Creation rules and this was one of the first things I came up with:
Scintella Armed Forces:
When the need for more specialised urban warfare became more evident with more of inner planets being attacked Sector Governor Marius Hax responded. He ordered the training of urban warfare regiments. They were to be equipped lightly so that they would be able to move around quickly through the urban jungle of the hive cities. Unfortunately they may have been equipped to lightly, resulting those that survive the cut to be battle hardened and careful.
Scintella Armed Forces Regiment Rules
Characters belonging to the Scintellan 891st Urban Warfare Regiment gain the following advantages:
Character Modifiers:
+2 Weapon Skills, +3 Ballistic Skills, -3 Strength, +3 Agility, +3 Perception
Starting Aptitudes:
Toughness
Starting Skills
: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Deceive, Operate (Surface)
Starting Talents:
Heightened Senses (Hearing) or Paranoia, Resistance (Fear), Street Fighting
Accustomed to Crowds:
Hive worlders grow up surrounded by crowds, and they are used to weaving through even the densest mobs with ease. Crowds do not count as Difficult Terrain for hive worlders, and when Running or Charging through a dense crowd, hive worlders take no penalty to the Agility Test to keep their feet.
Hivebound:
Hive worlders seldom endure the horrors of the open sky or suffer the indignities of the great outdoors. Whilst outside of an enclosed or artificial environment (such as a hive city, starship or similar), they suffer a –10 penalty to all Survival Tests, due to their continued unfamiliarity
with such places.
Starting Wounds:
Hive world characters reduce their starting Wounds by 1.
Standard Regimental Kit:
1 M36 lasgun and 3 charge packs, mono knife, 2 frag grenades, flak vest, uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, rechargeable lamp-pack, grooming kit, cognomen tags, Imperial Infantryman’s Uplifting Primer, 2 weeks’ rations, gas mask, micro-bead, chrono and a Sentinal Walker per squad
Favoured Weapons: Heavy Bolter, Grenade Launcher