Making hated enemy categories for block/dodge/parry specialization, need category specialization suggestions

By Emirikol, in WFRP House Rules

I'm clarifying the defense skill specialization further. The only example in the book is dodging boulders. Well, I'm going to make real categories for this that players can actually use. Here's what I'm proposing:

Skill specialization adds one BLACK to your opponent's attack for a specific category: (And you may train multiple categories, but NOT more than once per category). In our house rules, this bonus is "always in effect" even with multiple opponents, but only counts for one type (e.g. Parry Greenskins doesn't carry over to Dodge greenskins without second training).
* By Race greenskins, human imperials, human brettonians, human norscans, undead, demons, beasts, giants, dwarfs, elfs, dark elfs, etc.)
* Inanimate objects count as ONE category (e.g. traps, boulders, runaway cards, falling ladders, catapult missiles, ..I dunno, stuff like that is the example they give in the rulebook)
* Spells
* Other major categories are welcome for suggestion.


Let me know if I missed any categories.

Thanks,

Jay

What defence skill?

I like your idea of making defensive specializations viable by applying them to races. You can also make weapon specific specializations, like parry swords, dodge hammers, or block axes.

GaiusIII said:

I like your idea of making defensive specializations viable by applying them to races. You can also make weapon specific specializations, like parry swords, dodge hammers, or block axes.

Thats what I had in mind for those skill specializations. The examples in the cor book are terrible.

jh

i also have to ask…which skill are you specializing there?

Weapon skill: Parry

Coordination: Dodge

Resilience: Block

..just like the guide says ;)

My players realized last night though that a bonus black die isn't worth jack compared to soak (as soak is 99% of our protection in this game). They're weighing heavily whether it's worth wasting an xp advance on it.

jh