Hero's Call: Heroic Episode Templates

By Emirikol, in WFRP Gamemasters

I'm not seeing the best practical use to these. The hooks are mostly scraps, there are few/no game mechanics (even lowly skill checks) included in the majority. I'd get more use out of a page of 6-8 adventure hooks rather than this particular layout about processes and questions on outcomes. Mind you, they're not poorly written/edited. They're just not as useful IMHO. The Court Intrigue starts pretty good, but "rally the masses" is weaker on specifics.

I think its underutilization of the talents of whoever wrote these by having this "process" mechanism wasting a whole page of space and then just 150 word examples. It should be the other way around.

Your thoughts? Are they something that could be developed or are they as lacking in meat as the ones in the GMs Toolkit? I think these are better developed than those, because those were so focused on the brand-new WFRP3 process, but still..these need more.

Maybe I'll have to toy with them.

jh

I find the templates generally do not spark my creativity from zero. Where they are handy is when I have a situation roughed out and am thinking about what to do with it, episodes and act structure. For example, in my 1000 Thrones, Crusade of the Child, Rally the Masses gave me an episode outline to use at one point when I know the situation but had not figured out the table top manifestation of it.

In this case, locals are on verge of riot and anti Sigmatite rampage (this is in Middenland), the PCs will not like that as one of them is a priest of Sigmar, the mob is demanding local noble bring the Crusade ringleaders "to justice"' which could mean slaughter, other PC has family member in it so will not like that, etc. The template really crystallized this for me.