Hello,
Short ago I was house ruling that my characters, when they inflicted a critical wound, could choose between applying its effect, or inflicting a number of normal wounds equal to the severity rating of the critical wound.
With the arrival of Heros Call and specially the card "Weaponmaster Strike" I decided to withdraw the house rule, for being may be too powerful.
But then on the last session, critical hits just felt too…boring, flat or just irrelevant. Up to the point that PC do not want to spend comets or boons in activating critical hits.
Which are your thoughts /house rules (if any) regarding this subject?