I've been playing AGOT (6 players), and the impression I had at first has grown stronger. Let me detail:
-At first people rush for empty space, except maybe greyjoy, when he feels like he wants to hit lannister.
-Then nothing happen, everybody defends, cause it's too expensive to attack.
-At some point, someone thinks he can make a push to victory. He either manages a bubble victory, aka complete the n castles objectives just before being wiped from the board by other players coalition, or gets screwed, loses most of his possessions, and somebody else becomes the new major enemy.
I'm dissatisfied by both turtling and bubble victories. Are we playing it wrong? Do you have suggestions, rule mods, tactics? I think that 6 players makes the situation even worse, as far as bubble victory is concerned.