If I''m reading it correctly, it appears there is a way to get 3 Actions out of a single unit.
Scenario for Rules as Written:
1) Initiating player has Unit X with no Reaction or Suppression markers (i.e. did not issue an Order to the unit, was not a target of fire during the Command Phase, etc…).
2) During Unit Phase, Unit X performs a March and expending 2x actions
3) Responding player moves a unit within 12" of Unit X during their Unit Phase
4) Since Unit X has no Reaction Markers and is Not Suppressed they React with an Attack action.
Opinion on Rules as Intended: Since reactions cannot be taken if a unit has a Reaction Marker and that marker also results in 1 less action during activation then it stands to reason that a unit wanting to be ready to react during the Responding Player''s Unit Phase needs to leave at least 1 action available to do so. In other words, the unit would be put into an "overwatch" status.
I apologize in advance if I missed an obvious explanation to this cunundrum in the forum or in the rulebook. I''m planning on play testing this game this weekend and wanted to clear up some things before then.
Regards,
flvolunteer