hi guys!
i'd like to hear your approaches on the double strike action if you have any. we have tried several house rules now but have not yet come to a good version so that it is really balanced...
also, do you let characters wielding 2 weapons do some sort of "double meele strike" as part of a basic action? i have 2 players with characters wielding 2 weapons and there are only 4 twin weapon action cards in all the expansions, including doublestrike...
i thought about it, and have ruled it this way now: the double meele strike must be less powerful than a real doublestrike, so you would for example only hit with both weapons if you rolled a sigmar's comet. and it will, at best, inflict normal damage or less...
ideas?