So, does anyone around here know, either based on released bits I haven't read, or knowing the right people, about what Power Level this game is going to play from? If my memory serves, Dark Heresy (+5) Rogue Trader (+5) Deathwatch is an accurate approximation. Inquisitors often draw their Acolytes from active Guard units, while the high-trained servants of the Lord-Captains is usually beyond their sight, and the Space Marines of the Deathwatch are just beyond their reach, most of the time. That sort of implies, at least to me, that your "average" Only War character might be the lower end of the power spectrum; otherwise, what Guard are the Inquisitors drawing from, that it lags behind the battle-hardened Veterans?
I suppose it's possible that the characters in Only War might start with some "Veteran points", reflecting that they have already been through some meat grinders, and demonstrated an ability to survive, and be Player Character worthy, where many other Guardsmen die around them, like Guardsmen do, being slightly less well-equipped than Star Wars Stormtroopers, but without knowing, I fear that they might feel like newborn baby Guardsman, like Dark Heresy often sounds like it might feel, based on the fact that every other FFG game of the line STARTS numerous levels ahead of Dark Heresy's begin point, for Power/Power Creep. It might be justified by the numerous other guys around the players; it's an army, and there are many other guys dying, maybe rather than you. Does anyone else know yet where in the Power Flow Table these characters will fall? Are they going to be halfway through their "base" progression before they can even pick up a heavy weapon/special weapon Talent?
I'm assuming no one else knows yet, either, but I thought I'd ask, in case something hot posted/podcasted/whatever, and I just happened to miss it. Thanks.