Hey guys. I ran a tutorial game for my players, getting them comfortable with building dice pools and stuff, as well as allowing me, a newbie GM, to get used to the system as well. While we were running things, I noticed that often a player would roll, say, just a single boon or bane, and there'd be no readily available effect for it. That seemed kind of weak to me, so... I was wondering.
The following should apply to both combat and social checks
What do you guys do in your games if a player has nothing to spend boons or banes on? Especially in the case of rolling only one.
Chaos Stars count as a bane if no other Chaos Star effect is specified, but this seems a little weak. What do you guys do with Chaos Stars in this case?
Sigmar's Comets are well designed in that they can be used as a success, a boon or a critical if no other effect is mentioned, but what other things have you guys done?
Looking forward to hearing it!