howdy,
I have been mucking about with my cards in an attempt to find something to take to the regional here. I'm not expecting to take it as I have a limited card pool (and never done this) but would like some thoughts on what is presented below in an attempt to improve it.
I cannot remember exactly what aslyum packs I have but please don't let that discourage you from suggesting a card as I might pick it up.
some of the cards below I will have in triplicate as I have a friend who is willing to loan me some from his core. I will still present the deck as-is. Please feel free to suggest something from core in three's.
Anyways....this is what i'm working with:
LONG DEAD PRINCE - 2
PERFORMANCE ARTIST - 2
VICTORIA GLASSER - 2
STEALTHY BYAKHEE - 2
DEMON LOVER - 2
BYAKHEE SERVANT - 2
CLOVER CLUB BOUNCER - 2
CLOVER CLUB SINGER - 2
ANARCHIST - 2
HARD CASE - 2
LADY LU CHU - 1
MR. DAVID PAN - 3
FIXER - 2
TYLER SCINDERE - 1
DISEASED SEWER RATS - 3
Characters - 30
THE GUZHENG - 2
POWER DRAIN - 2
BLIND SUBMISSION - 2
INFERNAL OBSESSION - 3
INTIMIDATE - 3
LOW BLOW - 2
FORCING THE TRUTH - 2
FEINT - 3
PARALLEL UNIVERSE - 2
Support/Event - 21
---------------
Yellow Cards - 21
Brown Cards - 22
Gray Cards - 8
This all started from an Agency/Syndicate deck where the skill interaction (apart from its inherent defensive value) fit well with shotgun blast, prize pistol, and the sewer rats. I thought it would be a nice blend of rush, defense, and removal. I've sinced moved to Hastur to completely clomp on the ability to "move across" (if you will) at my own disgression.
PRIMARY GOALS:
Gain investigation tokens every round
maintain a solid defense
have a modicum of removal (infernal and blind submission come off to me as a form of 'soft' removal)
CARDS:
Lady Lu Chu - just one in there to see if it has value
Tyler Scindere - same as above, like his high skill
Power Drain - I don't think I'll kick these up to 3 since I'll already have 3 performance artists. Thoughts?
Fixer - Since the infernal obsession and parallel universe cards are attachments I thought he'd be decent as a possible early character to play. He's not a lock
Cost 3 Characters - I didn't find too many I liked outside of fixer and Pan (of the cards I own that is). Liason and the extortionist (who basically is a 3-cost card) keep the exhausting going but offer next to nothing beyond that one turn. They seem better suited to a full blown rush deck or as support to a removal/skull-heavy deck. Of the Hastur ones I own I only liked the Servant as his 'fast' could help me maintain the upper-hand.
Cost 4 Characters - My current thought is that if the deck is working as intended then I shouldn't need these.
Thank you for your time,
Eric