Hello there, this is my first question here. By what I´ve checked, it hasn´t been asked yet.
By whats on page 142 of the rulebook weapons with the flame characteristic automatically hit and go directly to the dodge phase. If not dodged and damaged by the weapon a second agility test must be done or catch flames and sufer fire damage as described in page 260. If the victim catches on fire they must pass a Willpower test to do anything but run and scream.
The discussion that we have with my fellow players is this and let me portray it with an example. First lets say that Brother Ignius has a Initiative of 10 and his chaos warrior enemy a Initiative of 8. Brother Ignius fires first per Initiative over the infidel with his heavy flamer. The Chaos warrior is hit and takes damage, unable to dodge. The question is: The infidel should test agility to se if he catches fire before doing anything else? Or after taking damage he takes his turn as per initiative and in the beggining of his next turn takes the second agility test to see if he catches on fire? By whats written o page 260 "At the begining of each round after the first in wich a character is exposed to the same source of flames he must make a challenging agility test". And thus the confussion.
Could you give an example of when the two tests are made on different situations? If brother ignius has more initiative or if he has less initiative. It seems to me that if the chaos warrior has been hit and taken damage it would be illogical for the chaos warrior to hit back and aftewards in his turn, catch on fire (after testing ag) and then runing on panic (after checking Wp).
If you could please answer this a lot would be clarified.
Thanks in advance!
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