I'm getting the itch to run again, I even have an actual campaign idea, which is a little rare for me. But I am a bit of a WFRP setting noob and could use some input. What I could really use is input in where would be an appropriate place to set it.
The Borderland Keep (no relation)
In a feral corner of the county lies a long forgotten keep. But increased raids and incursions from greenskins in the area has inspired Lord Somthingshuffer to reclaim it, and he has tasked the PCs to reopen it.
Tasks:
- Clear the keep of whatever snotlings or goblins inhabit it.
- Kill the thing in the dungeons.
- Get rid of the ghost in the crypt.
- Convince some small folk to move and reopen the land. Or hire them from their Lord or whatever. (I really don’t understand feudalism.)
- The nearby vampire reawakens now that there are people in the area to feed on.
- Lord S. discovers reference to a mine on the land; locate and clear it.
- Kill the beastmen living in and near the mine.
- Staff the mine.
- Deal with mutated minors; discover the warpstone that’s mutating them.
- Once the land is profitable, hand it over to the Lord’s feckless younger son. (Knowing my players this introduces a second campaign ark-- Bloody Civil War.)
Any suggestions on where a campaign like this could go? Any ideas of other events or tasks they might have to face.