Well, we're almost at the fabled masquerade ball in Edge of Night . I've got a big blown up map of the manor, standees for every character, a system of sorts to track the favour, and I sure hope it all works!
Of course, the players have managed to please all 3 nobles at roughly the same rate (that system in EoN just doesn't work)! So it's looking like they're going to get invitations from all three of them. How the hell this is going to work in practice I have no idea, but I think I'm just going to go with the chaos and see what happens. I'll have them get all three invites, along with instructions on how to convince people at the ball to support the appropriate noble, and then just stand back and see what they do. They're all crap at social actions anyway, and it doesn't matter who 'wins' the social race; they're more focussed on tracking down the Nurgle cultists they know are going to show up at the ball at some time or other.
It's going to be a challenging session!