I'm gearing up for my next campaign and am always on the hunt for easy-on-the-GM scenarios that are well-playtested and rife with potential misery for the players. Whilst on my search, I came across the shared world campaign scenarios for the Witch Hunter RPG. They appear adequate for wfrp adaptation (or original system use) and are designed to be run in 4 hours (convention time). darkprovidence.net/Adventures.html
Thoughts?
jh