I have started a team of 5 players to the campain The Emperor Protects.
My team is made of this: Salamander Techmarine (<3), Space Wolf Scout, Raven Guard Assault Marine, Blood Angel Sang. Priest and Dark Angel Devastator.
I like my team cause they have no official leader, since no tactical marine is in the team, which makes the situation far more tactical for them.
The situation im worried about is when the Techmarine have the option to get his Artificer Armour. At the moment we use the rules for Power Armour histories from Rites of battle and the different MK(x) armours.. And im just curious to know, how many histories does a Artificer gets, since the core armour gets 1 in the rulebook, and artificer 2. But Mk4 gets 3 rolls.
Can someone find any kind of solution to this or find a rule to support anything of this?
Thanks ![]()