(might fit better into deck construction section, dunno)
I have been thinking of constructing once more mono-faction decks for each faction to create a simple tutorial enviroment for some new players to get into the game. Each of these decks should focus on one central theme of the faction and also be as flavourful as possible. I have already had some ideas, but still i would like to know what is everyones opinion about which theme is the most flavourful and central for each faction? Each of these should also differ from the rest strongly and be on somewhat equal powerlevel. I have all the LCG cards published thus far so anything can be used.
Here's what i came up with:
Agency: Cheap characters and plenty of support to build them into powerhouses. Also support card boosts.
Academy: Nothing here yet, this one is hard solo.....
Syndicate: Cheap characters and heavy skill manipulation and control.
Order: Nothing here also.
Cthulhu: Deep Ones
Hastur: Lunatics and control effects. At first glance does not seem that powerful but has plenty of flavour.
Yog: Mill
Shub: Dark Youngs/Migo? (don't know yet which)
So, what does everyone think? What kind of set of decks would create a good tutorial enviroment?
(no need for exact decklists as the thread could easily get bloated with cardlists)