First post here so if i am not following any unknown forum etiquett i apologise.
I found this forum a few days back and it looks promising for resourses and discussion for me and my the group im playing with. However this post is addressing ranged careers, or more, the lack of where to evolve. Right now my friend is rank 3 marksman and hes not intrested in moving to become neither a witch-hunter nor assassin, it doesnt really fit into what he wants play, he wants to play a scout/sniper. And after marksman we dont really find anything where he could move forth. So it fell on me to help him create a career with abilitys that is not to good or to bad, and we aiming at the career to be an advanced
So heres my ideas
Marksman captain (advanced) Agi/Fel
Career skill: Im thinking of something that increases BS (+1w) for all in his surronding or that gives (+1w) in initiative, +1 range increasment or fatigue back (in some way that i havent figured out yet) or maybe a combination depending on his char rank?
Skills; Ballistic skill, leadership, discipline, observation, intuition, weapon skill
Longbowman/sniper (advanced) Agi/Wp
Career skill: Thinking of +1 damage rating on all BS specialisations (or maybe just for longbows, or maybe half str (round down) mod for damage str0-1=0, 2-3=+1, 4-5=2, 6=3) and/or -1 Crit rate on all BS-specialisation (as assassin)
Skills; Ballistic Skill, discipline, resilience, observation, stealth
So anyone got any thoughts? i appreciate all thoughts and criticism.
Thank you /Tommie