I'm trying to keep my campaign as sandboxy and open ended as possible, letting the players drive the action. But, I also want to gently guide them into the modules wherever possible.
We've completed Eye for and Eye, and our newest party member is a troll slayer, and after his masterful use of Korden's Hammer to slay the Demon, they are all indebted to him, and want to help him track down a troll.
What I'd like to do is lead them into Stromdorf country, and to track a troll to the farm that the night goblins have taken over. From there, when/if they discover the fragments of the mapstone, that can lead them back into Stromdorf proper. What I am hoping is I can basically just move the third encounter to the beginning, and lead them into the Holtz farm, and conclude with the return of the necromancer. This seems pretty doable to me, and it allows them to walk away from Stromdorf and return later if they so desire.
Anyone have any experience changing the order, or there unforseen pitfalls to doing so? Nothing I can't hand-wave over, I presume, but I'd like to find those issues first.