If someone is using a hostage as cover and their oponents decide 'to heck with saving that important person' and just shoot without a called shot, how much cover do they get? I'm thinking the 'cover's' Toughnes Bonus (+ any armour the hostage happens to be wearing on the location hit.)
What do you guys think? I thought about double armour since you have to pass through both sides, but figured that's what the TB does and to keep it reasonable.
example: CSM trying to flee with your unconsious/probably dead battle brother slung across his back. better you get the gene seed than let the chaos spawn run off with him and his gear. (assuming you aren't the assault marine with a jump pack or faster than him or perhaps it IS the assault marine who charged too far ahead of the group and you have to stop him at extreme range before you lose him completely.)