This character would basically be a mix between Doc Savage's Liz Sherman and Warhammer's Konrad Von Carstein. The models I have used are the Heroclix Ultimate Falcon (with wings cut off and a home-made pistol) and the Reaper Werewolf model (the good one- but a Blitzhund from that one game would be sweet too).
Jeal De'Mason would be a mystic inspired character. His ancestry were mystics back in africa who became practitioners of voodoo and other rituals in the Americas. Blah blah blah, native american stuff, blah blah, Jeal De'Mason is a werewolf.
Faction Loyalty- UNION
Human form stats:
CV- 5,4,4,3
SV- 4,4,3,3
MV- 3,3,4,4
MoveV- 6,6,5,5
Wolfbeast form stats:
CV- 6,6,6,6
SV- 6,6,6,5
MV-2,2,1,1
MoveV- 8,8,7,7
Wolfbeast special rules:
- The only action that can be taken in Wolfbeast form is declaring an attack, it must be made against the nearest enemy model if possible (you may choose if more than one), if not possible, then all movement must be used to move as close as possible to the nearest enemy
- Wolfbeast form may only use Ability tokens
- CP may only be used in Wolfbeast to shake wounds and for counterattacks
- When shaking wounds in wolfbeast, a CP shakes up to 2 wounds
- When making an unarmed attack, rolling a success on a die lets you roll that die again, results are cumulative, you may not roll more than 10 dice this way.
-When a declared attack action is cancelled for whatever reason, add 1 primal token.
- When making an attack or shock roll, you may remove 1 primal token to negate ALL negative modifiers for that roll.
SPECIAL:
SkinChanging- At the start of every turn Jeal is in "human form" ,and the human model is on the table, add 1 primal token to your character sheet. At the start of every turn Jeal is in "wolfbeast form" , and the wolfbeast model is on the table, remove 1 primal token. If at the start of a turn Jeal is in human form and you have collected 5 primal tokens, do not add a primal token, your action this turn must be used to change in wolfbeast form. At the end of a game turn in wolfbeast form, if you have no primal tokens left- replace the wolfbeast Jeal with the human model. You may change to Jeal's other form as an action in either form.
COMBAT:
Colt 1911- Weapon, Pistol
Knife- Weapon, HtH
Savagery- Ability, In wolfbeast form you are treated as having the null mental characteristic
STAMINA:
Colt 1911-
Silencer- Hardware, When you attack with a pistol your target may not counterattack
Regeneration- Ability, As an action you may move up your health indicator one row. Only usable in Wolfbeast.
COMMAND:
Colt 1911-
Voodoo Doll- Occult, discard when declaring an attack action to target any model on the game board for the attack.
Unearthly Howl- Ability, discard at any time during the initiative phase to force your opponent to fail the roll. Any CP spent are lost. Only usable in wolfbeast form.
So, let me know what you think or what have you. Basically, Jeal is based around the ability that he "can" one-hit kill any character in the game, so everything else sucks. He also adds HtH to the Union at the cost of extreme uncontrollability. Some things that are subject to change are his stamina #'s in wolfbeast and the 10 die limit on his attacks may be changed to 12.