In the current DW campaign that I'm a player in,my character development and events that have happened in-game are steering my Rank 4 Dark Angels Assault Marine towards the Deathwatch Champion advanced specialization[RoB,pg. 104-105]. I meet the all the Requirements,and I've nearly got enough XP saved up to purchase it. There's one problem,however. Deathwatch Champion really doesn't do a whole lot to help my character,and seems pretty overcosted for what it does. The breakdown as the class relates to my character...
Wargear=Meh. I currently have an Exceptional Quality Power Sword with the Razor Sharp quality[provided by a crystal from the mines of Arum from a premade adventure...The Emperor Protects,I think]as Signature Wargear[Master],so a second Power Sword is pretty redundant unless there's some reason I would be forced to bypass requisitioning a Power Fist or something like that. The Combat Shield is ok,but I'm a Two-Weapon Wielder,so I'm going to want to have a weapon in each hand in most cases,although I might pull it out for some protection against Hordes. Still,mathematically,it will overload 40% of the time it takes a hit for me.
Special Abilities=The first part of the Xenos Bane ability[chance to instagib a critter with fewer Wounds on a Righteous Fury] is pretty much useless to me. If my character Righteous Fury's on a Xenos with 20 or fewer Wounds starting,they are toast anyways. I should point out here that due to having a large group,our GM has house ruled that only Master level enemies go into Criticals for his sanity and to keep the game from bogging due to bookkeeping. Anything else gets killed when it's Wound Points reach 0. Toxic,on the other hand,is great,as I'm usually going to get that extra die of damage with my character setup. Distract is somewhat useful,but typically,if I'm tanking something for the group,I'm charging it. Still,I can see it's use in some circumstances.
Advances=Realistically,there's not a whole bunch here that I don't either have already or will be well worth waiting for,given the high XP costs. I can use Dodge +10 and +20,and Intimidate +10[not really sure why +20 wasn't also included]. Being able to to have 3 pieces of Hero-level Signature Wargear eventually seems to be the big payoff,but having just hit Distinquished,it will be a long road until I can get items worth having with them.
So,is there something I'm missing,here,or am I just totally off base and the Speciality is well worth it's high cost?