Hi,
PCs may tie connections with some organisations/powerful NPCs that could, in return, provide some support : Guilds, Temples, Advisor of the prince, band of street kids...
i'd wish to houserule about this, maybe giving a specific card to the player, about what their contact may do, at which price.
Each card has a Influence stat, ranging from 0 (unknown) to, say, 5 (insider).
Each power has a difficulty rating, and player rolls influence vs difficulty just like skill checks (blue dice for influence, challenge for difficulty)
any idea ?