I'm thinking of using the BC rules in my DH game, and for the most part it's simple substitutions.
However, BC has Parry as a skill, and you can train it to advanced levels. So, thinking of Dark Heresy and it's careers, where would you put these skills as available?
I'm thinking the easy way is to let it follow dodge. If a Rank gives the possibility of training Dodge +10, then you can also train Parry +10.
But I'm not quite sure... some careers seem more melee oriented, and so perhaps Parry should be more available than the ninja-dodge-bullets-and-flamers skill. And vice-versa.
Thoughts?