I'm looking at the costs associated with the advanced specialties in Rites of Battle and I'm finding many of them somewhat higher than the cost I'd set for taking the same skill or talent as an elite advance
The conceptual model that I put advanced specialties into is that the buy in cost pays for the original ability (such as the chaplain's fearsome pressence) and the extra wargear. The costs of the talents and skills associated with the advanced specialty are the costs of taking the skill as an elite advance, The advanced specialty provides the logical justification and the in character explanation for the advance, but it doesn't give a discount on xp costs.
Does this mindset make the advanced specialties more palitable to anyone else?