I'm a huge fan of Fullmetal Alchemist so I decided to make an Alchemist class. It would have a separate supernatural system similar to the Creation and Destruction books of magic, but without the use of zeon. I was thinking of keeping the equivalent exchange idea (to gain something something of equal value must be paid) rule as a restriction. I'll post alchemic rules when I think i've got them figured out and tested.
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