Heyas,
This weekend I am starting a brand new campaign of WFRP. The group consists of 5-6 people + 1 me the GM. I am to be considered a novice with the whole GM thing, but I did recently run this same group through a number of sessions of Vampire: The Requiem. We decided as a group to switch (of course I influenced them =) to Warhammer due to some of the things it seems to offer and some of the things that Vampire lacked. So I have since acquired all the boxed materials for the game except for Black Fire Pass (some of the vaults and guides I didn't bother with either).
Besides a brief demo i did of "A Day Late..." no one has exposure to the game otherwise, and not the full group was even there. Then we did a character creation session. I am sure mistakes were made, and most have probably forgotten their character as that was months ago.
Now the delay has been long enough so we are hoping to get into it this weekend for real.
So knowing that some MAY remember some of the demo scenario...where should I start?
I was thinking of starting with the demo but changing it up a bit...I would probably get rid of the NPCs there to facilitate the character, and have something in the stage coach that would lead them to something that is not part of the premade content, in the end though I want it to lead us to "An Eye for an Eye". This could take a few sessions before that, and that's fine.
My goal is to make use of all the premade stuff and mix in my own adventures to link them together.
What would you do? How would you begin the group/campaign?