Magic Wheel

By LoveSkylark, in WFRP House Rules

I have a concept for a GM aid inspired by Amehdaus ( javascript:void(0);/*1317995540691*/ )

His idea of using the magic wheel to give the Wizard a visual aid on how he sees the winds of magic is brilliant. It got me thinking "why not expand the idea for normal environment effects?"

So the basic idea is to have a single wheel device on the table to help players keep track their surroundings and indicate static effect

Something like:

Lore of light = Light/Sun

Lore of Metal =Cold

Lore of Life = Rain/Snow

Lore of heavens = Wind

Lore of Shadows = Darkness/Night

Lore od Death = Danger

Lore of Fire = Heat

Lore of Beast = Noise (background)

Then you Can attach number to each section on the wheel from 0 - 7 and use that for initiative tracking (moving clock wise)

Here is a lint to a concept picture I made javascript:void(0);/*1317996379871*/ , if someone with good drawing skill could make this....... for me :)

This is just a concept at this stage and and Idea to improve it would be appreciated (having a space to slot normal Location cards for example).

The dies/exhaust symbols at the bottom are just a penalty indicators not fixed dice to apply.

That's a very innovative way of doing things :)

jh