I'm designing maps for the Versus Mode Variant and running into a problem. The long straightaways that the tiles give you do not suit PVP play. I need a way to have a tile offer two exits and I'm looking for creative input on how to do this.
My current idea is to create a doorway token that lays over an existing tile to provide a second exit. I don't have the means currently to create the token though (no scanner or image editing software), which is a problem.
Any other ideas?