the flesh is weak, the machine trait and you

By Arguyle, in Deathwatch Rules Questions

Well servitors have organic minds, so shouldn't psychic powers affect them, by this logic?

Servitors are also no longer sentient, are at best lobotomized and at worst brain dead. Psychic Compulsions aren't going to affect that.

Kshatriya said:

Nathiel said:

There is a game mechanic difference between the toughnes bonus you get from implants and an armour bonus from TFIW.

Yeah but I think his argument is that this combination is too good.

Yes part that and part redundancy of similar traits.

By the deffinition TFIW ONLY effects the replacement of the Marines flesh, as with a bionic that flesh is already replaced you COULD rule that it enjoys the +2 TB (say for this example we are blast a marine in the bionic arm) and nothing else. Of course I can extrapolate that hitting a limb that's attached to a living breathing, albeit greatly enhanced super soldier, is going to be more traumatic than if that limb was attached to what is esentially mostly a machine now but the difference between an totally machine limb attached to an almost total machine and cyberlimb attached to an almost total machine is for all intents and purposes **** all.

And yes there is a mechanistic difference, there might times when that +2 TB is prefferable to the 5 armour points go nut's with that, but it mean's that replacing all your limbs with cheap cybernetics is at least somewhat redunant (the bonus for exceptional and master crafted would still be nice though and that's fair).

You're reading crunch into fluff. By the RAW they stack. There is not a RAW ambiguity. House rule it if you don't like it of course.

Also reread TFIW and Machine. It doesn't say what you think it says.

I'm looking at the ability to add armor to fire resistance. However, fire deals D10 damage per turn, minus toughness. So if your toughness is base 50, you are already immune to fire?

Scoates said:

I'm looking at the ability to add armor to fire resistance. However, fire deals D10 damage per turn, minus toughness. So if your toughness is base 50, you are already immune to fire?

Yeah. This has always really bugged me.

You could say that the fire starts doing double damage or something once the character passes out from all the Fatigue he's going to acquire.

bogi_khaosa said:

Scoates said:

I'm looking at the ability to add armor to fire resistance. However, fire deals D10 damage per turn, minus toughness. So if your toughness is base 50, you are already immune to fire?

Yeah. This has always really bugged me.

You could say that the fire starts doing double damage or something once the character passes out from all the Fatigue he's going to acquire.

One thing worth noting - the higher-grade promethium used in Astartes flame weapons deals 1d10+4 damage, rather than the usual 1d10, to targets that catch light. That, I feel, is sufficient precedent for fires of different scales, intensities, etc to deal differing amounts of damage.

Kshatriya said:

You're reading crunch into fluff. By the RAW they stack. There is not a RAW ambiguity. House rule it if you don't like it of course.

Also reread TFIW and Machine. It doesn't say what you think it says.

Guilty, I don't feely at all beholden to the RAW on this. The Machine trait predates TFIW by probably over a year and whole different company but has not been updated since. It was clearly added to descibe fully robotic and total servitors (which, mentally are vastly different to even hugely cybernetic tech priests and tech marines by virtue of not needing to be programmed). At most I think it should grant them the Talent (couldn't think of the name before) Othoproxy.

And yes it doesn't say they don't stack, it doesn't say they do either but I'm not citing an obscure text (which the term fluff evokes) but the actual description of TFIW, which says flesh is replaced with cybernetic componants (again don't have the book with me right now so might have misquoted a bit) which heavily implies it doesn't apply to cyberneticly replaced locations at all.