One aspect of Descent that has bothered me from the first play was the fact that every hero miraculously gains a treasure when one hero opens the chest.
Silly I know, its a game about magic and all but it just seems wrong.
Ive considered having the treasures (4) appear at the chest location and making the heroes deal with picking them up, transporting them or whatever through the regular rules. Im aware this will make things a big more difficult for them but having a hero in another part of the dungeon suddenly gain an item in the midst of a battle is pretty goofy when it occurs.
Thoughts?