Tell me if I understand this right...
It doesn't matter if you get hit in the head or hit in the leg, it will all come out of your total hitpoint pool. Only critical damage points are kept track of by location. So if I have 20 hit points, I don't have to start tracking hit location until all 20 of those are depleted. Correct?
Also, the only other function I see for hit location is armor rating by location. Is this correct? Critical damage and armor by location are the only two mechanics for hit location?
Thanks in advance.