Well I'm going to pit my PCs against a spider god on next week. They're on their second level and as we don't yet have the high level box (if it is going to be published some day) I decided to do something different.
The characters will have to fight against a group of goblins equal to their number riding Rock Spiders, a goblin shaman and mobs of goblin and snotling henchmen. During this fight the goblins are trying to free their god from tunnels beneath a certain castle. Fighting the goblins will be done normally with them having a group sheet describing their morale and progress.
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Should the goblins success in releasing the cyclopean spider they will have to run. Very fast. You know like "the who castle is coming down!"-fast. I planed to do this "fight" in a way that players face Old Ones in Arkham Horror should they rise but it I think this covers it (even though the sheet is not as neat).
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So any ideas or comments on this?