Hello All.
I just recently (last week) started trying to learn Deathwatch and Warhammer 40K at the same time. I have the Core Rule book and Rites of Battle so far and hope to get another book next month. While I have been DMing and GMing a variety of games since 1980 this series is all new to me.
My question is weather or not there is a specific base characteristic cap in the game mechanics. I havent spotted a "heres the limit for ..." statement yet however an entry on page 196 of DW has me wondering Might of Heroes ... "While this power is in effect, the Blood Angels Librarian adds +5 X PR to his Strength (to a maximum of 95), ..." So is there a limit on the base Characteristics of 95? and if so does that apply accross the entire game system for every critter etc. Is there a massive bady out there with a base Str, Will or Int of 250 plus any situational/training modifiers?
Along the same lines is there a cap of (x11) for unnatural traits? I want to design a longterm campaign where the team eventually finds and hunts down a false Primarch and Id really hate to find out I designed it far tougher than an actual one!!!!
Thank you for your time.
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