Whelp, I've got a group of five players and I'm about to drop them head first into the stinking mess that is Marienburg. This is my catalogue of woe and hilarity for them.
First up, I've headbutted them through eye for and eye and winds of change, the time has come to kick this once off malarky in the funny bits and settle down to some proper campaign fun.
Experience-wise, the group is pretty mixed, two players are at a lofty five points, one at four, two at three. I gave a weeee bit too much in the one shots and am pulling it waaaaaaay back to one point every other session with a flare point to one player every session.
The group consists of:
Troll slayer.
Gold wizard.
Watchman.
Burgher.
Amethyst(sp) wizard.
It's going to be... interesting. Socially, they've kind of left a lot of skills to die in a ditch. Stealth? HA! Plus, I don't think they're even all that hot in combat. But I didn't want to railroad anyone, so this is what I got, I'm a little cranky at having two wizards, I'll just hint at how great it would be to take an alternate career. Plus, hey, is that a complete lack of healing skills? Brillo, someone's bound to kick the bucket sooner or later.
Anyway, first session is next week, I'll let you all know how it's going.