I was reading this thread about Accurate Damage, and Chester pointed out that Single-shot attacks are often completely negated by a Dodge, whereas auto-fire will still have a chance to get a few hots in, and melee combatants often have more than one attack.
Another thread discussed dodging ranged attacks, suggesting variants were dodging had to be declared before the attack roll was made, etc.
The point being, you do not dodge the bullet, you move out of the way when you see an enemy pointing his gun at you.
So... why not Feint? Point the gun, as if you were going to shoot, but wait.... then shoot after he has made a nice little acrobatics roll to the left.
Make an opposed BS test (basically pitting your weapon-handling skill Vs the targets ability to "read" your actions). If you win, your next shot cannot be Dodged.
What do you think?