Okay so the Basic Skills being used untrained states the following:
"Characters have intrinsic abilities and Characteristics that allow for rudimentary attempts at tests with basic Skills. Thus, even though a character may not possess basic Skills, he may still make Skill Tests using them. Those who do not possess a basic Skill may test that Skill at half of the associated Characteristic, rounding down. The Characteristic gets halved before any situational modifiers get applied to the test. For example, an Easy test against an untrained basic
Skill would be (Characteristic/2)+30, and not (Characteristic +30)/2. Even though the character might be able to muddle through such attempts, he does not have the same abilities as one who has received real training or instruction."
Okay so I know I haven't had my morning coffee but wouldn't this make the Untrained characters chances better than someone who had at least Basic skill levels?
So a character with a Characteristic of 30 attempting and Easy Test would have the following:
Basic Training: 30 (characteristic) + 30 (Easy Test modifier) = 30 (60/2)
Untrained : 15 (Characteristic/2) + 30 (Easy Test Modifier) = 45
OK either I am missing something here (which is probably the case) or are you supposed to again divide the Untrained skill by 2 or have they been switched around?
Would appreciate some help or clarification
Cheers,
Ebon