Basic clarifications - couldya please help?

By LETE, in Middle-earth Quest

Hello!

I am uncertain on several rules in the game - couldya please lend a helping hand?

1. Can the Sauron Player repeat the same order in the Action Step ? For instance: Can s/he do ALL his orders/actions as Command Minions/Monsters Actions (but only "creating" one per order)?

2. When a Hero rests, using the Rest Step, is his/her turn over?

3. Is a Perilous Location perilous both when entering & when leaving (ie. if the Peril exceeds the Hero's Wisdom, the Hero can't leave it (no Move Step)?) or this applies only when first entering the location?


Thanks!

L

LETE said:

1. Can the Sauron Player repeat the same order in the Action Step ? For instance: Can s/he do ALL his orders/actions as Command Minions/Monsters Actions (but only "creating" one per order)?

2. When a Hero rests, using the Rest Step, is his/her turn over?

3. Is a Perilous Location perilous both when entering & when leaving (ie. if the Peril exceeds the Hero's Wisdom, the Hero can't leave it (no Move Step)?) or this applies only when first entering the location?

#1: Yes, you can do all your Actions of just one type. So if you have 2 Actions, could take 2x Command Minion/Monster and create 2 monster tokens.

#2: No. If it were, it would be a HUGE penalty for the players, Sauron moves a Story marker + Hero turn ends??? Why would you ever rest, better to take a defeat in that case.

#3: Only entering. Or more to the point, if you enter say Dol Guldur, it being a permanent perilous location, it is always a perilous location, but Peril only affects the Hero when enters (if Sauron choose Peril instead of possible Combat).

See page 22 of the combat sequence. Sauron can decide whether the hero triggers combat or peril at a location, after a hero enters the location.